1. Quick start
Follow the installation guide on Linux with NVIDIA CUDA, then select a verified recipe. Checkpoint weights under Setup switches between the base and the distilled checkpoint; the server flags and the Request command follow that choice. Provide both a reference image and a server-readable reference video. See HTTP invocation for polling and downloading the finished video.2. Model capabilities
Wan-Animate-2 is a 14B character-animation model in the Wan2.2 family. Instead of the text- or image-only conditioning of the other Wan2.2 checkpoints, it animates a reference image so that it follows the motion of a reference video, producing a new clip of that subject performing the reference video’s motion. Two checkpoints are supported; select one under Checkpoint weights or pass it as--model-path:
The distilled checkpoint differs in its transformer weights, in the
attention-score bias
log_scale (the official distillation value, applied by
default because the published transformer/config.json carries no such key) and
in the two defaults above. The distilled checkpoint is sampled with DPM-Solver++
2M on the official sigma grid, like the base checkpoint: that is what the model
authors’ command-line implementation runs for both checkpoints. The
FlowMatchEulerDiscreteScheduler named in the distilled repo’s
scheduler/scheduler_config.json is read only by the Diffusers pipeline (which
also omits the log_scale bias) and is not used here; on the same seed it lands
1.8 dB farther from the authors’ output. --scheduler-class-override is ignored
for this checkpoint and logged. A local directory routes by the pipeline class in
its modular_model_index.json (WanAnimate2DistilledModularPipeline /
WanAnimate2ModularPipeline) or by a distill token in the directory name (in a
path that also contains wan2.2-animate-2 or wan_animate_2); the detectors are
checked in registration order, the distilled one first, so either signal selects
the distilled entry. --model-id Wan2.2-Animate-2-14B-Distilled-Diffusers pins
the variant explicitly.
Unlike the A14B T2V/I2V checkpoints, Wan-Animate-2 is a single-expert model:
it has one guidance_scale (see the variant table), no low-noise expert
(guidance_scale_2) and no boundary switching. Diffusers >= 0.40.0
serves Wan-Animate-2 as a modular pipeline (WanAnimate2ModularPipeline); SGLang
implements the model natively and loads the same checkpoints. There is no diffusers
backend fallback.
2.1 Inputs
Both inputs are the base
image_path / video_path sampling fields shared with the
other video models; Wan-Animate-2 adds no model-specific input field. Offline runs
pass both through a --config file (or --image-path / --video-path), and the
online API forwards video_path into the pipeline while the reference image rides
input_reference. Local paths must be readable by the server process. HTTP(S)
video URLs use SGLang’s shared media loader before decoding, without a disk cache.
2.2 Defaults
The distilled checkpoint inherits every other default. The official distilled demo
defaults to
clip_len 81, size 720×1280 and fps 24; the distilled rows in
section 5.3 were measured at clip_len 37
and size 640×800. clip_len 81 at the 640×800 budget runs on one 189 GB GPU at
about 230 s.
Output length. The output has as many frames as the (resampled) reference
video, not clip_len. The video is generated clip by clip with clip_len frames
per chunk; a larger clip_len improves temporal coherence at the cost of VRAM.
clip_len=81 roughly doubles the attention tokens of the default and OOMs a
single 80 GB GPU. num_frames (and the API’s seconds, which maps to it) does
not control the length: it is ignored and the server logs that it was, so leave
it unset.
Output resolution. width×height (the API’s size) is a pixel-area budget,
not the output dimensions. The reference image’s aspect ratio is kept, the frame is
the largest canvas with at most width × height pixels whose sides are multiples of
16, and the reference image is letterboxed onto it; the driving-video frames are
fitted the same way to their own canvas at the same budget. The output MP4 has
the canvas size. At the default 640×800 (512,000 pixels) a
9:16 reference gives 528×944, a 1:1 reference gives 704×704, and only a 4:5
reference gives exactly 640×800. To obtain a specific output size, request a
budget with the same aspect ratio as the reference image (for a 9:16 image,
576×1024 maps onto itself). This differs from the OpenAI Videos API and from the
other SGLang diffusion pipelines, where size is the literal output resolution.
Audio. The output MP4 carries the reference video’s audio track, as the
official pipeline does. Set enable_audio=false on a request (a --config field
offline, a form field or extra_body entry online) for a silent output. If the
track cannot be decoded, the output is silent and the server logs one warning per
process; a reference video without an audio track also gives a silent output.
Lossless conditioning reuse. Reference-video keys are rotated once and cached per clip, then reused by all
denoising steps and both CFG branches. This removes repeated RoPE computation
without changing the attention mask, precision, or sampling schedule. The cache
uses the existing key storage and is released after the clip; it is not an
approximate timestep-skipping cache.
Clips containing only padding that would be removed from the final video are not
denoised. The padding and conditioning of every retained clip are unchanged.
Text encoding uses the native TextEncodingStage and its conditioning cache and
residency management. CFG-parallel dispatch shares the native CFG utilities while
retaining the single-GPU arithmetic order.
Each clip uses the shared denoising loop for step profiling, NVTX ranges, progress,
and DiT release. Reference K/V preparation and clip-specific prediction remain
model hooks; clip decoding still feeds the next clip’s conditioning. This does
not enable cache-dit or breakable CUDA graphs for this model.
Clip decoding uses the shared DecodingStage.decode_raw path for VAE compilation,
tiling and OOM diagnostics. Raw decoded pixels are kept for the next clip: no
extra conversion to and from [0, 1] is introduced. The adapter preserves the
existing FP32 VAE execution and per-channel latent scaling.
QKV projections, cross-attention, FFN and the output head are inherited from the
native Wan implementation. Ulysses exchanges use the shared packed-QKV path;
the model-specific reference attention mask and K/V lifecycle are retained.
Text and image conditioning projections are reused within each clip and CFG
branch, rather than recomputed at every timestep. These projected tensors are
released after the clip and never reused across requests. Decoded output is
copied to CPU and clip-local intermediates are released; only the decoded
overlap frames needed by the next clip remain on the GPU.
Geometry caches retain at most four RoPE tables and two attention masks, rather
than accumulating GPU tensors for every request size. Evicted entries are
recomputed without changing the results; frequently alternating among more
geometries can add setup work.
Measured on one H200, with a 576×1024 budget, 8 steps, CFG 3, seed 42,
clip_len=37, text-encoder CPU offload, and MP4 plus raw-frame output, the initial
reuse changes reduced warm request latency from 42.30s to 41.34s (two requests
per variant). With clip_len=17, omitting a fully cropped trailing clip reduced
59.60s to 40.45s (one warm request per variant). Raw RGB frames were bit-identical
and peak allocated VRAM did not increase. These are workload-specific results,
not general speedup claims; both comparisons used PyTorch 2.13.0+cu130,
Transformers 5.12.1, and Diffusers 0.37.0. The baseline was the initial native
implementation, not the official Diffusers implementation.
3. Model Deployment
3.1 Recommended configurations
Start with Auto, or choose Memory for more GPU headroom. Memory usage depends on the input video, pixel-area budget, andclip_len; see the
hardware comparison for measured configurations.
For two B300 GPUs, set GPUs / node to 2 and Memory policy to CFG parity;
Auto CFG parallelism enables the measured two-GPU recipe. The RTX 4090 entry
selects its single-GPU memory recipe.
With Checkpoint weights set to the distilled checkpoint, CFG parallelism is
off (one branch per step), Auto topology resolves to Ulysses across the GPUs
and Auto text encoder to CPU offload, the policy of the measured GB200
recipes (1, 2 and 4 GPUs, resident or DiT layerwise offload, Ulysses or tensor
parallel); see the distilled benchmark.
Routing to the native Wan-Animate-2 pipeline is automatic from the checkpoint’s
model_index.json (_class_name: WanAnimate2Pipeline); pass
--pipeline-class-name WanAnimate2Pipeline only for a local mirror that lacks
model_index.json.
3.2 Configuration Tips
See Performance Optimization for acceleration features and their runtime requirements.--num-gpus {NUM_GPUS}: Number of GPUs to use.--tp-size {TP_SIZE}: Tensor parallelism size.--ulysses-degree {ULYSSES_DEGREE}: DeepSpeed-Ulysses-style sequence parallelism (USP). The ring degree must be 1 for this model;--ring-degreegreater than 1 is rejected withNotImplementedError. Combines with--tp-size: Ulysses splits the TP-local attention heads, so--tp-sizemust divide the 40 heads and--ulysses-degreemust divide the per-shard count (see section 3.3).--enable-cfg-parallel: Split the guided and unguided branches across GPUs. Base checkpoint only: the distilled checkpoint has one branch and rejects the flag at startup.--text-encoder-cpu-offload: CPU-offload the text encoder to save memory; it is moved to the GPU for the one encode per request.
3.3 Multi-GPU and memory presets
The distilled checkpoint (
Wan-AI/Wan2.2-Animate-2-14B-Distilled-Diffusers) runs
one branch per step, so the CFG-parallel rows above do not apply to it. The rows
below are the picker’s distilled recipes, all measured with
--text-encoder-cpu-offload (its Auto text-encoder policy) on 189 GB GB200
GPUs; the 80 to 96 GB advice is inferred from their peaks. The measurements, with
the request-phase and whole-run peaks defined, are in
section 5.3.
4. Model Invocation
4.1 Generate offline with a config file
The offline path passes both inputs (and the sampling parameters) through a--config YAML:
wan_animate_2_run.yaml
Command
--image-path, --video-path, --num-inference-steps, --guidance-scale,
--seed). The examples on this page set neither num_inference_steps nor
guidance_scale: each checkpoint takes the defaults of the variant table in
section 2; set them only to override the defaults (the
distilled checkpoint accepts guidance_scale 1.0 only). The picker’s Request
command sets both for the selected checkpoint.
4.2 Serve and request over HTTP
POST /v1/videos creates an asynchronous job. Send the reference image as the
input_reference part and the reference video as video_path, then poll
the job and download the finished MP4. size is the pixel-area budget described in
section 2.2; the output dimensions follow the reference image’s
aspect ratio.
Command
enable_audio=true to retain reference
audio. With the OpenAI Python client, pass the image as input_reference and
the server-readable video_path and clip_len through extra_body:
Python
4.3 Reducing memory
Use memory mode to stream supported components layer by layer from host RAM:Command
PYTORCH_ALLOC_CONF=expandable_segments:True
as shown in its hardware preset; memory mode alone OOMed in the tested workload.
Lowering clip_len also reduces memory, but shortens each clip’s temporal context.
The distilled checkpoint has the same DiT, so the same flags apply with the same
effect; its layerwise-offload rows are in
section 5.3.
5. Benchmark
5.1 Hardware comparison
Native inference at SGLang23d0a949a525,
with PyTorch 2.14.1+cu130, Transformers 5.19.0, and Diffusers 0.37.0.
The checkpoint revision
and reference inputs
are pinned. The workload uses the CI prompt
and produces 24 frames at 576x1024: clip_len=37, 40 steps, CFG 3,
seed 42, and 16 FPS, without audio.
E2E is the median of three warm DiffGenerator requests, including MP4 saving
and raw-frame return; loading and the first request are excluded. Runs use
--warmup-mode off and SGLANG_DIFFUSION_SYNC_STAGE_PROFILING=1. The same prompt
is repeated with the default conditioning cache enabled. GPU memory is the
maximum per-GPU device usage sampled at 10 Hz across loading and all four requests,
including allocator reservation. It is not a minimum VRAM requirement;
offload also uses host RAM.
RTX 4090 fits this short input only with the expandable allocator; both default
auto and memory without it OOMed. All four successful runs produced identical
RGB. This leaves little VRAM headroom and does not validate longer videos. The
test host had 1 TiB of RAM; smaller desktop RAM budgets were not validated.
On this H200 workload, memory reduced the GPU peak by 54% with less than 0.5%
additional latency; all 16 raw RGB outputs were identical. Start with auto
when memory is plentiful, or choose memory for headroom. speed offered no
measured latency benefit here.
On B300, CFG parity is the recommended two-GPU recipe: 1.89x faster than one
GPU with byte-identical RGB on this workload. Plain CFG is slightly faster but
uses more memory and changes the output. Memory mode on one B300 also preserves
RGB while reducing the GPU peak by 55%, with about 2% additional latency.
Output consistency on B300
Output consistency on B300
Comparison against the single-B300 baseline, using all 24 raw RGB frames from
the first warm request. SSIM is the per-frame mean; PSNR is computed from the
global RGB mean squared error. This checks numerical consistency on one input,
not perceptual quality across prompts or parity with the official implementation.
5.2 GB200 reference benchmark
This older benchmark uses a longer video and different settings; its numbers are not directly comparable with the hardware comparison above. Test Environment:- Hardware: NVIDIA GB200 GPU (1x, 2x and 4x; 189 GB per GPU)
- Model: Wan-AI/Wan2.2-Animate-2-14B-Diffusers
- sglang diffusion version: 0.5.22
- Workload:
size640x800 (pixel-area budget) with a 16:9 reference image, so the frame is 960x528; a 237-frame reference video atfps30 (7 clips ofclip_len37); 40 steps, CFG 3.0, seed 123;--text-encoder-cpu-offload --warmup-mode request. E2E is the request time after the warmup request, so it excludes the one-off flex-attention compile.
bench_serving cannot pass video_path, so the benchmark runs offline
with sglang generate --config (the YAML from section 4.1)
and reads timings from --perf-dump-path. SGLANG_DIFFUSION_SYNC_STAGE_PROFILING=1
synchronizes the device so the per-stage timings are accurate.
- NVIDIA GB200
Benchmark Command (1 GPU shown; add the flags from the table for the other rows):Result (peak memory per GPU from
Command
nvidia-smi):Layerwise DiT offload cuts the 1-GPU peak by 29 GiB at the same end-to-end time.
The fastest 4-GPU layout is 3.5x faster than one GPU. The framework default and the explicit CFG-parallel x Ulysses
layout run at the same speed and produce the same output; the explicit flags pin the layout.
Tensor parallel x Ulysses is the memory-leaning 4-GPU layout: the lowest 4-GPU peak after
--tp-size 4, about 13 percent slower than CFG-parallel x tensor parallel and 27 percent slower than the default.
Adding --encoder-parallel replicate --vae-config.use-parallel-decode false to the CFG-parallel x Ulysses row costs about 1 percent (287 s, 62.5 GiB) and does not make the output bit-identical to a single GPU: every Ulysses layout matches the single-GPU video to about 30 dB mean PSNR.
The layerwise rows are the configurations for 80 GB GPUs. With the replicated encoders, serial VAE decode and the
channels-last VAE layout (SGLANG_DIFFUSION_VAE_CHANNELS_LAST_3D=1) the 2-GPU CFG-parallel output is bit-identical to a single GPU.5.3 Distilled checkpoint on GB200
Wan-AI/Wan2.2-Animate-2-14B-Distilled-Diffusers on the GB200 node of
section 5.2 with the same inputs at the distilled
defaults (10 steps, guidance_scale 1.0, seed 123, clip_len 37, size 640x800,
fps 30). The rows were measured through the server, not through
sglang generate, so the two GB200 tables are not like for like: the command
below plus the row’s flags, then two identical /v1/videos requests per server
(the request of section 4.2 with the benchmark
inputs). These rows are the picker’s verified GB200 recipes.
Command
Pixel data generated time for the steady state, the second
identical request on the same server. Peak is the nvidia-smi maximum over ranks
during the request.
Result (peak memory per GPU from nvidia-smi):
Whole-run peaks, which include the server warmup’s synthetic requests (one at the
largest supported budget, 720x1280, to decide whether the DiT stays resident), are
higher: 95.5 / 64.8 / 72.3 / 41.9 / 47.3 / 57.4 / 27.3 / 38.9 / 37.8 GiB in row order.
The first request after the server warmup adds a one-time flex-attention autotune
when its frame geometry differs from the warmup shapes (about 16 s on 1 GPU, 12 to
13 s on 2, 9 s on 4). With one branch per step there is no CFG split to
parallelize, so Ulysses is the distilled
checkpoint’s fastest layout: 1.73x faster than one GPU on 2 GPUs and 2.69x on 4.
The framework default for
--num-gpus 2 and --num-gpus 4 resolves to the same
Ulysses layout and produces the same output; the explicit flag pins it. Layerwise
DiT offload costs about 2 s and leaves the output identical. Tensor parallel x
Ulysses is the memory-leaning 4-GPU layout, 6 percent slower than Ulysses 4 at 31
percent less memory and faster than --tp-size 4; tensor parallelism alone is 12
to 15 percent slower than Ulysses with the lowest peak. With the default encoder
and VAE parallel settings no multi-GPU layout is bit-identical to the single GPU
(Ulysses 2 and tensor parallel 4 are the closest, above 36 dB PSNR).
--enable-torch-compile is not faster than eager on this model and is not
recommended.
5.4 Native regression coverage
A separate regression used two B300 GPUs, CFG-parallel with replicated encoders and serial VAE decode, a 576x1024 area budget, 40 steps,clip_len=37, CFG=3,
and seed 42. The driving input was looped to 64 frames to exercise two clips;
this is a bounded regression workload, not a long-video quality benchmark.
Both revisions (4ee69b4cf9ea and 04725c1c2900) used PyTorch 2.14.1+cu130,
Transformers 5.19.0, Diffusers 0.37.0, and FlashAttention 4.0.0b34 on the same node.
Cold and warm raw RGB outputs were byte-identical to the pre-optimization native
implementation, both with resident DiT weights and with layerwise DiT offload.
The single warm samples measured 112.29 s before and 112.40 s after optimization;
offload measured 113.46 s. This does not establish a significant latency change.
Rank 0’s request-stage peak allocated memory was 52.24, 52.23, and 23.93 GiB,
respectively; these are not loading peaks or whole-device physical memory peaks.
An H200 HTTP smoke test also covered image upload, asynchronous job polling and
download, request warmup, repeated requests, URL video input, and reference-audio
passthrough. Repeated decoded RGB outputs were identical.
These checks preserve the existing native output, not bitwise parity with the
newer Diffusers modular pipeline. The native sampler follows the original Wan
sigma grid starting at exactly 1.0 and retains its BF16 conditioning conversion;
the modular pipeline’s sampling and preprocessing differ. Official-reference
accuracy must be validated separately with pinned versions and aligned settings.
6. Troubleshooting
- OOM: lower
clip_len(for example37instead of65/81) or add--dit-layerwise-offload --layerwise-offload-components transformer. --ring-degreegreater than 1 is rejected at startup withNotImplementedError. Use--ulysses-degreefor sequence parallelism and keep the ring degree at 1.--ulysses-degreethat does not divide the TP-local attention heads (40 /--tp-size; with TP 1, degrees 3, 6, 16, … are rejected) fails at startup withValueError; with TP 1 use 2, 4, 5, 8, 10, 20 or 40. The same check covers leftover GPUs auto-assigned to sequence parallelism (for example--num-gpus 8 --tp-size 2runs TP 2 x Ulysses 4).--enable-cfg-parallel(or--cfg-parallel-size 2) with the distilled checkpoint: the server refuses to start withWan_Animate_2_14B_Distilled_Config does not support CFG parallelism. The distilled model runs one branch per step, so there is nothing to split; use--ulysses-degreeor--tp-sizefor multiple GPUs.guidance_scaleother than1.0with the distilled checkpoint: the request is rejected at admission (HTTP 400 on/v1/videos,ValueErroroffline) withguidance_scale=<value> is not supported by the distilled Wan-Animate-2 checkpoint: it samples at guidance_scale 1.0 only (the distilled recipe has no unconditional branch); omit the field or set it to 1.0.The distilled checkpoint runs one branch per step; omit the field or set it to1.0.The expanded size of the tensor (N) must match the existing size (M)at the first denoising step (the request fails): the reference image and the reference video have different aspect ratios and at the requestedsizethe video’s 16-aligned grid has more tokens per frame than the image’s. With this page’s inputs it happens at the 720×1280 budget on both checkpoints; use the 640×800 budget.- FSDP (
--use-fsdp-inference) is not supported for this model and is rejected at startup; use--tp-sizeor DiT layerwise offload for memory. --attention-backend(or--component-attention-backends transformer=...) is rejected at startup withValueError: the in-context self-attention runs on torchflex_attentiononly. The text encoder still accepts--component-attention-backends text_encoder=<backend>.enable_teacache/enable_spectrumrequest fields are rejected withValueError: every block runs at every step, so the cache heuristics do not apply.SGLANG_DIFFUSION_ENABLE_MXFP8_ATTENTIONis rejected at startup withValueError: this model does not apply the offline Q/K rotation.- Silent output: the reference video’s audio track is kept only when it can be decoded; otherwise the output is silent and the server logs one warning per process naming the cause. A reference video without an audio track also gives a silent output (one info line). Pass
enable_audio=falseto skip audio extraction altogether. - Reference video not found:
video_pathmust be a path the server process can read. Pass it as--video-pathor through--configoffline, or in the request body online.
